![]() ![]() ![]() In outlining its plans for strengthening in-house development resources, the firm listed consideration of M&A activity, creating new studios, and taking minority stakes in other companies. Square Enix said it would consolidate project resources, such as its merger with Luminous Productions. While they didn't receive expansion packs during the year, the firm said that it focused on user retainment via operational initiatives. Its main games in operations are Final Fantasy XIV and Dragon Quest X. However, it said, "New titles were unable to offset weak performances from existing titles."ĭuring the period, Square Enix MMOs made ¥53.3 billion ($394 million) in revenue, representing a decrease of 14% year-over-year. Square Enix highlighted a slate of 18 major titles for the segment, two of which were launched during the fiscal year. Mobile/PC Browser games amassed ¥113.6 billion ($840 million), a decrease of 13% year-over-year. The big titles in the previous year were Outriders, Nier Replicant, and Marvel's Guardians of the Galaxy.Īdditionally, the publisher revealed that it sold 22.44 million copies of downloaded and packaged games during the twelve months.ĭownloaded games accounted for 15.85 million units, whereas physical titles sold 6.59 million units. Square Enix's HD games for the year included Forspoken, Octopath Traveler 2, and Crisis Core: Final Fantasy 7 Reunion. The HD Games subsection generated ¥78.5 billion ($580 million) in net sales, a decrease of 10% compared to last year. Digital Entertainment revenue: ¥246 billion ($1.8 billion), down 12% year-on-year. ![]()
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